If you're looking to add more oomph to your Teragen games, Black Null is indispensable. It calls back to first edition Aberrant's fantastic Teragen material and pulls some of it forward without being a retread. The paths and edges included really expand on what's provided in the core Trinity Continuum: Aberrant book for Teragen characters, but the inclusion of new quick nova creation archetypes was a fantastic inclusion, and is one that I'd love to see other Aberrant releases follow up on, community content or otherwise.
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