An outstanding little game master's aid for early modern games, especially anything set in the world of gangsters, or Call of Cthulhu. The system is simple to use (though it would have been really amazing to have a number of different "backings" to substitute as well as being able to re-type the articles), and provides multiple types and lengths of articles for the astute Keeper to use in leading his Investigators down the garden path. In addition to providing realistic props for home-brewed scenarios, for those playing a long campaign, wherein the investigators have hired a "cutting bureau" to seek out articles of interest for them, it provides a wonderful opportunity for the Keeper, with minimal effort, to provide them with numerous scenario openings. It would work even better with a free-flow campaign structure like Masks of Nyarlothotep. All in all, I give this one a solid five for workmanship, flexibility, and ease of use.
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