Interface RED Volume 2 is a nice collection of the previously released suppliments on the R. Talsorian website. To me, reviewing the stuff that's already publicly available isn't terribly interesting, so I'm going to be talking about the unique content. As a caveat, I really enjoyed all the reprinted stuff that isn't unique to this, but at the same time recognize that the unique content is the biggest selling point here aside from having it physical.
The main event here is the bioexotics packages, those that turn your on the street Edgerunner into those people from that one Batman Beyond episode. It's more than just surface level modding here, as each package also comes with the cyberware needed to not only be an animal (or devil/orc/better you), but to truly embody it. This does include some new cyberware exclusive to this volume, so if you're a completionist on having all the possible gear, it's worthwhille to pick it up on that alone.
Now speaking as a mechanical player, most packages are probably going to have something that you just won't care about. Rarely will a package be all vital, as most tend to include some cyberware that's more for flavor than anything else. That's to be expected, but it's worth knowing about before going in. Also regardless of the severity of the package, each one will take a month to install, and the costs of them are typically enough to the point where unless you sell your soul, you won't be able to start the game with these. Despite the cost, there is a sidebar mentioning that their cost should be considered lower for the purpose of a fixer sourcing them, meaning that even the higher end ones won't be impossible to get until the late game.
As for how much of the fantasy of these creatures they embody, I'd say that depends on your view, but I can say that from a mechanical perspective, they do very well to give what these animals/creatures should be. One thing to worry about is some steep humanity loss, but in a step for convenience, the humanity loss for each of these forms is preset. That way, you don't have to worry about going cyberpsycho while becoming a cat girl. Cost wise, these packages are very efficient, with one package normally retailing for 2,100 EB and 14 HL having a value of 5,700 and 57 HL if bought separately. The only true cost is the month you spend having it all done and in therapy afterwards.
I believe that this volume sets out what it intends to do in creating unique forms for players as well as a diverse suite of forms that NPCs can take, making the game world a more interesting place. It's not the kind of thing that will fit every game, but for those of you who liked that one episode of Batman Beyond with the splicers, defintely grab this!
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