Wired Neon Cities is a really nice, short, quick to learn cyberpunk rulebook (well... 9 pages). It kinda reminded me of the One Page Rules adapted to cyberpunk. And as the One Page Rules work quite well, this product also does. It might not be enough for hardcore Cyberpunk or Shadowrun players who love the complexity of the related rulebooks. But it works perfect for one shots and short campaigns.
But... layout is quite aweful. If you want to look something up, you have to start some kind of a "mini quest" to find it. On the other hand... with a rulebook of nine pages the rules part is only four pages long. So it's quite easy to keep all importent (on most of the less importend) rules in mind. Nonetheless the layout ist the reason for me to rate it at only four stars.
Only four pages rules? What's with the rest you ask. Well, cover page aside you get two sides quick overview over Glow City, the provided playgound and two sides "Vegas Rise - A Starter Adventure".
All in all a recommendable low-cost rulebook for quick fun. And with some little house rules you could quickly provide mid- to long-term campaign motivation as well.
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