I had a chance to sit down with a couple of lads that had no idea what a TTRPG was and had started to express some interest in playing one. I had two ideas on what i could start them off with, one was WoD because all they would have to do is fill in dots on a sheet and roll d10s and the other was this. After a bit of deliberation we decided to stick with WWN and that game while rather short, was an absolute blast.
Thanks to all the GM tools that are included in this book i was able to slap a few hexes together in a rather short period of time, (hexes that the players proceeded to burn down as soon as their faction made a move on their neibours). I cooked up the governance, demographics, millitary strength, religion and local monster populations of said hexes in a couple of hours an was ready to rock.
Combat was rather interesting when we figured out what instant actions are and how they work, makes a bunch of level 1 peasants with pikes something you should really not be getting close to.
Overall great stuff, would recommend.
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