[disclaimer: I'm a personal friend and long time collaborator of the Author]
A solid parlor LARP with very dark themes and very "to the hilt" focus. Very little preparation, the Theatrical stile make it perfect for a game night or a Convention. Suited for seasoned LARPers, Vampire hardcore fans, and as it doesn't rely in the Vampire Lore, good for newbies too!
The Other Voice is fearless to present the Vampire as a Monster, with capital "M" and full-on predatorial mindset. No place for redeption in this game, no punches held: This is the Monster. No matter how much Characters try to contextualice or undertand their trauma, nothing prepares them to face it again.
Like a fullcontact combat match, The Other Voice gives you a round of vicious, powerfull, scaring scenes to jump in, intersected with moments to recover and get air, and moments to just be the audience of other character's horrors (and the powerlesness of watching other player scenes and not be able to intervene is its own kind of horror, believe me), a very balanced mix that helps the game to ebb and flow into the resolution and don't become into a trauma porn secuence of scenes. The different perspectives of how people get their lives corrupted by the touch of a Vampire, how the trauma manifest and develops, and how they confront it is the powerful core of this LARP.
Is a experience that seasoned players would found really interesting, as Kindred usually never give a second thought about the mortals they leave behind.
Wertung: | | [5 von 5 Sternen!] |
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