Really good cavecrawling. Nice hooks to get the band started and interesting ideas how the adventurers acitions affekt the local dead. Your group will late forget what they see in the deep - if they dont stay forever. Highly recommended for those loving this style of RPG.
A very fun and thorough product. Great setting and atmosphere digging depper and deeper in top the undead pit. The use of "disturbance points" really makes the atmosphere grow more and more tense as you dwelve deeper and deeper and the disturb the restless dead more and more. Easy to pick up as well so 5 star product.
[5 of 5 Stars!]
Thanks for the review and so fun that you liked it! You can go deep without disturbing the dead to much, but the consequence is of course be more dire if they are pissed off when your way back is longer. I think the key here is to give the players enough information so they can play smart around it (clever use of PERFORMANCE has been a success during playtest, for example). If the PCs take on Dipperdeep as an dungeon where you kill every restless at each location the PCs will make themselves more problems than they solve, and probably don´t get very far... (which is ok - the dungeon overpowerd the PCs!)!