New Blood for Vampire - a Mephisto review
New Blood Starter Pack
As the name suggests, the New Blood Starter Pack is designed to find "fresh blood" for Vampire V5. The New Blood Starter Pack consists of several elements: some ready-made characters, a small rules booklet, an adventure booklet and several cards for victims and enemies, as well as a template for the relationship network of the characters. The whole package serves as a starter adventure for new players (or for players who are not yet familiar with the new rules). It starts with several newly created vampires waking up in a cold storage house - these are, of course, the ready-made characters. In several scenes, the characters are introduced to their new state and gradually learn about the world of the vampires. The story is designed in such a way that each chapter deals with different themes or rules. One chapter focuses on the topics of bloodthirst and the hunt. Another one introduces the various sects of the vampires, who get an appearance. While the adventure is interspersed with short rule fragments that always explain the rules that are needed at the moment, the New Blood Starter Pack also contains a kind of brief rule booklet. This Reference Guide summarizes the essential rule concepts and backgrounds once again. The additional cards, for their part, allow you to quickly insert potential victims or opponents of the vampires for a handy reference.
While the adventure does a very good job of introducing new players (and possibly gamemasters as well) to the world of vampires and explaining themes and rules, experienced players will probably have limited use for this set - also because they will certainly want to start with their own characters. For newcomers, however, this is an excellent start to gradually learn the rules and develop a feeling for the game. The additional booklet for the rules and background is, in my opinion, a useful handout in any case. It is very convenient here that all documents may be copied for personal use. Also, the characters themselves and the approach to gradually incorporate their characteristics into the game while summarizing the most important rule concepts, backgrounds, and special features is well done. From my point of view, the game cards for victims and opponents are a valuable tool, because you can quickly improvise hunting scenes. If you don't want to print out these cards, you can also use a table for reference.
For novice Vampire players who want to get a taste of the system or the new edition, the New Blood Starter Pack offers a perfect and compact starter pack. However, if the group has "tasted blood", you will of course not be able to avoid the rulebook. Even for more experienced groups, the cards and the quick rule summary are a helpful addition, which can also make it easier for veterans to get back into the game.