My group created characters and ran a short combat encounter last night,
The character creation was well thought out and my players could create the character they wanted.
The combat encounter took a few palyers some time to get used to, but by the end of the encounter all of us liked the way the "exchange of fire" and pause system worked.
All in all this version lives up to the Twilight:2000 brand name.
Thanks for bringing such a classic game up to date. I cant wait to see other games with the reflex system.
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