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Carbon 2185 | A Cyberpunk RPG Core Rulebook
Publisher: Dragon Turtle Games
by Patrick [Verified Purchaser]
Date Added: 07/06/2023 19:41:14

Some problems I've encountered. Rules as written are too constricting. Forcing characters to strictly follow 5E level based advancement. To material rewards? As in you can't get advanced cyberware unless you're the right level? As opposed to cash on hand. Also the game goes out of it's way to limit access to ammo etc. Because again, artificial restrictions. Because the 2nd level wizard can't get a machine gun too early... even they're everywhere. Because blah blah bio chip.



Rating:
[3 of 5 Stars!]
Carbon 2185 | A Cyberpunk RPG Core Rulebook
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Creator Reply:
Hi Patrick, Augmentations, or cyberware as you've referred to them in your review, are not tied to or restricted by character level. In Carbon 2185 if you can afford it, you can buy it. There are no restrictions on ammo or machine guns and there are no wizards in the game.
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Centauri Knights d20 (BESM d20) – GOO-02-602
Publisher: Dyskami Publishing Company
by Patrick M. [Verified Purchaser]
Date Added: 03/19/2019 11:07:14

This is actually one of the best treatments for a nanotech post/transhuman setting I have ever read for an RPG. Don't let the anime trappings put you off. It's very smart and well thought out.



Rating:
[5 of 5 Stars!]
Centauri Knights d20 (BESM d20) – GOO-02-602
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