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DDAL08-18 Moving Day
Publisher: D&D Adventurers League
by Sean W. [Verified Purchaser]
Date Added: 04/23/2019 18:26:39

Points deducted on editing, same as the rest of the trilogy. Please either correct or verify that the Checkpoints are an exception to the 2 treasure per adventure 'rule' at tier 3 and 4, both 16 and 18 award points like a tier 1 or 2 adventure. Also, more objectives like Bonus B please and thank you for having the correct item info!



Rating:
[3 of 5 Stars!]
DDAL08-18 Moving Day
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DDAL08-17 The Tower of Ahghairon
Publisher: D&D Adventurers League
by Sean W. [Verified Purchaser]
Date Added: 04/23/2019 18:20:13

Thank you for correcting the scene designations and final floor NPCs before public release, though I'm not sure the premier version NPCs weren't more interesting. At least now the primary objectives match the enemies encountered. Points deducted for improper rarity on the item sheet.



Rating:
[4 of 5 Stars!]
DDAL08-17 The Tower of Ahghairon
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DDAL08-16 A Change of Address
Publisher: D&D Adventurers League
by Sean W. [Verified Purchaser]
Date Added: 04/23/2019 18:13:54

A generous 3 star rating and the points lost are all on editing.

Please fix the Checkpoint awards and item information.



Rating:
[3 of 5 Stars!]
DDAL08-16 A Change of Address
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CCC-SVH-01-03 Vault of the Raven Lord
Publisher: Dungeon Masters Guild
by Sean W. [Verified Purchaser]
Date Added: 12/20/2018 23:11:43

If you're going to change a creatures abilities in the text of the adventure, please change them in the included stat blocks. While the 'normal' abilities are noted as subject to change, the specific changes for this module should be noted. Also, if you give an NPC a magical item they're noted as using for effect, please add it to their statblock.

Those issues aside, it's really a solidly written adventure and quite fun to run.



Rating:
[4 of 5 Stars!]
CCC-SVH-01-03 Vault of the Raven Lord
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Creator Reply:
Sean, guidance for the CCC program was that we are not allowed to make changes in the printed stat blocks, only as sidebars. I'm not aware of this policy changing, but I'll double check. I'll try to find a way to make it clearer and simpler to run the changes if that's still the rule. Thanks for the feedback! Glad you enjoyed the adventure and thanks for supporting Second Harvest!
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CCC-SVH-01-02 Raven Lord’s Aerie
Publisher: Dungeon Masters Guild
by Sean W. [Verified Purchaser]
Date Added: 12/12/2018 23:47:01

Few issues with this one, biggest being that the war priest in the final encounter has no stat block and the Volo's stat block is painfully underpowered as a substitute. There are multiple inaccurate or incomplete stat blocks (no fly speed for aaracokra, wrong weapon on 'boss', massive lack of ranged weapons). It's great fun to run but the inaccurate stat blocks are bothersome.



Rating:
[4 of 5 Stars!]
CCC-SVH-01-02 Raven Lord’s Aerie
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CCC-GARY02: To Find a Way Out
Publisher: Dungeon Masters Guild
by Sean W. [Verified Purchaser]
Date Added: 11/30/2017 01:53:04

Great fun, my players decided to do some unconventional things along the way which I rewarded appropriately (wall of force got some creative uses) but where are the maps? Granted, I had no issue with making it up as I went along for the most part but the maze absolutely loses something without the map.



Rating:
[4 of 5 Stars!]
CCC-GARY02: To Find a Way Out
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