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This is old school rpg (D&D 1e or maybe D&D B/X) clone but re-skinned with ancient Greek tweaks that make the game feel original but intuitive. Cannot recommend this more (and that's before I found out it was FREE AND has TONS of supporting materials for free on the web)
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Picked this up after listening to the Fear of the Black Dragon podcast episode covering this scenario. It's The Mad, Mad, Mad, Mad World in a fantasy setting. That happened to be my grandfather's favorite comedy about a group of people that find out about some hidden treasure, then create various team ups in order to race to find it. It's a pretty silly movie and this plays the story a little more seriously but looks to be great fun!
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Based on a read and watching Actual plays, the Forbidden Lands is an AMAZING game! This quickstart does not hold back anything EXCEPT character creation but it does come with pre-gen characters. So, my take on this quickstart for an introduction is that it is a bit overwhelming as it contains 90% of the rules BUT an incredible value because it's free! In short, if you have any interest in running or playing Forbidden Lands, pick this up but don't be surprised that it is nearly 200+ pages! Don't worry though, there isn't any additional complexity hiding in the full game.
In short, I nearly dropped it 1 star because it is a bit overwhelming if you just wanted a taste of what this game would be like BUT as the content is so much of the full game AND it's free, you can't go wrong picking this up!
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I was writing an RPG very much like this one but then discovered this one already existed! Well worth the $2.50 and reads like a fun storytelling game with bidding as the main mechanic
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Fine, a bit too generic, and doesn't have the xd6 skills as noted previously
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Having gotten this one for free, I think it is an EXCELLENT 2 page game! I don't measure this in the same way I would a fully fleshed out system but I
I did a quick eyeball of Digital Shades. I'm not sure if the rules are more or less clear that game but this one has a nicer template and has some interesting ideas that Digital Shades doesn't. Admittedly, there are a few points that could use examples which would require a 3rd page but what 2 page game is perfect?
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Need a decent tavern & cellar for less than $1? Look no further!
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Some good general advice, but too heavily focused on Indesign tips for my purposes. There are also a few obvious typos that hurt the presentation a bit. I'd say about 50% still has something useful for an absolute novice like me that is never going to buy Indesign though
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Worth $0.50 if you don't have a supers system already. The list of super powers is good but also unnecessarily descriptive without any real defining mechanics. It's not bad especially for the price just nothing special.
Given an extra star for the value.
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Convoluted rules that wreck the point of OSR. If you can assume a base d20 or 2d6 system, why pretend it's OSR? It's a whole new system and a pain to learn instead. Meanwhile, the tone of writing is condescending and a major turnoff. I'd rather stick with The Black Hack, or Sharp Swords & Sinister spells, or OSE, or any number of other OSR games instead.
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Is this list of 36 random events going to blow your mind? No. Is it worth a $0.99 download when you need inspiration and some significant complications for the party? Yes.
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It's not useless but also it would take a LOT of work to make this compatible with D&D 3.5/ Pathfinder
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It's a somewhat useful list of planets and their makeups. Unfortunately, unless you are very good at chemistry / biology, you may not know whether the air composition is poisonous or not. A little blurb about each planet and pictures would have made this a 5 star product.
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It's nothing special but it's adequate for defining a starship that needs help, and what or whom may be on it (excluding monsters...)
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If I had bought this game for the full price, I would have been dissappointed given that half of the book is just a copy of Tiny Dungeons. That said, Tiny Dungeons is a really solid rpg so if you are interested, check it out! This one has some interesting ideas on how to create a world. The ideas could have been fleshed out more. I'm not sure if the world creation rules here would appeal to typical Tiny Dungeons players but I think they are interesting enough that I might just try them out.
Meanwhile, the Demi-gods creation rules are half the Tiny Dungeon character creation + some interesting ideas tacked on top. The most interesting of which are Conviction points that allows a Demi-god to do things like defeat a single foe "a single dragon" or a large group of weak foes, or various other demi-god actions. What makes these points thematic is how demi-gods can earn these points.
"When mortals see you spend conviction on a Godly Feat", the demi-god player rolls at Disadvantage to see if the followers give them more conviction. Even more thematic is that each Demi-god has a "Binding" such as Love, Art, Vengeance, etc. and whenever the demi-god does something to suppor their binding, they gain Conviction (until they hit their max).
So, all in all, I'd say 3 stars but I gave it 1 start bump up for 90% off.
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