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A great starting point for new delta green players. The adventure can be played in one sesion with some effort from the players but I recommend 2 or even 3 sessions to fless out all the plot twists this module provides.
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A classic "team goes to investigate adrift ship and encounters bad things" with some interesting twists. This is not going to be the best one-shot ever to be published but it doesnt try to. For less than 3 bucks you will get one decent adventure, enough to keep your group entertained for a session or two. While its spaced based, it can be easily adapted for a modern adventure in high seas or even a more cthulhesque theme in the roaring 20's. There are some typos that should be corrected by the author.
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This is a top of the line Delta Green adventure. It can be run as a one-shot for a new group just as easily as it can be serverd for an experienced team. There are some typos here and there and the science doesnt holds up if you think about it but it will get the job done. Good luck, Agents.
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Interesting book with tons of new racial options. For a PWYW product, I'd say its worth its price. The Dino chapter is a plus that can lead to pretty wacky adventures. Highly recommended if you or your players dabble in the furry territory.
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Its a decent resource for quick names of places, people and others. I got it for 3.99 and it seems like the right price for what you are getting. I've tried using it mid-game but it seems more useful during session prep.
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This is a decent adventure to get your grop occupied for a up to a couple of weeks. It's kinda crammed in terms of themes, they tried to use several angles and it ends up overcomplicating what could have been a simple creeature feature. I got this on sale and for 2~3 bucks and it delivers. I recomend you to do the same, dont pay the full price.
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I’ll start by pointing out that the number of “similarities” between this book and John Carpenter’s Vampire$ is not lost on me and probably won’t be on most readers.
This is a 62pg pre-SWADE vampire setting that contains enough material for a decent 90’s action/horror themed campaign. Most of the classic tropes are included and the lore the book gives has just enough depth that you can jump in the action straight away but also expand upon it that’s your jam.
Some of the new edges and hindrances are kind of wonky and seem to have been rushed without much playtest but for the most part there are some cool ideas; check out their “Medic!” edge.
Overall, this is a fun read. It is pre-SWADE and the fact that it also suggests the conjoint use of the Super and Horror companions, which are probably pre-SWADE as well, dates it hard. If you are a big fan of 90’s horror/action, like me, this is going to give you a nostalgia overdose.
I would wait until they update it to SWADE or buy it on sale if you cath a good discount.
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I bought this under the impression that it was a map pack... thats on me. This is a pack of ASSETS meant for you to build your own maps wich is clearly stated in the product page but it also implies that there are at least some "ready to play" maps and thats just not true. Overall, its a great product if you are into map making, with hundreds of assests and tokens. With some elbow grease you will be able to assemble some impresive interior and exterior battlemaps.
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This is a great piece of DM material for sesion prep. Decent amount of "tomes" with interesting notes about them, also it is system agnostic so no conversion needed. There are some minor grammatical errors. Cant wait to read volume II
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This product fails to inform the amount of detail their rendition of a bank map packs. I was overwhelmed by the 88 pages pdf containing detailed AutoCad floorplans of every inch of the bank.
Not only it is great for any VTT and printable but you could, with some editing, use most of the maps for diferent locations like a mall or an office building. For measly 2 dollars this is quite a score (like in a bank robbery, get it?).
It also has a word document with some random story on it
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For 2 dollars you get a good to go one-shot with basic plot and pregens, you also get details to run the adventure in two different power levels, essentialy giving you a second adventure for free.
A layout of the main location wouda been nice.
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There is not much to say about this product, it delivers EXACTLY what it promisses, a setting primer and guidance for character creation.
One point to remark here is the map... the map alone is worth the price in this product, I dont know where did palewolf obtained it from or if ther commissioned it for the primer but it is one of the best ancient greece maps I've seen in this site. Even if you dont have any intention of using the setting or the adventures, the map is a must have.
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The content of the PDF is pretty interesting, diferent options for the monsters and even some adventure ideas. Am having problems with the version downloadable from the DTRPG app, the text shows up as boxes and its unreadable. Initially I believed it was the PDF itself but if I download it directly from the website it works just fine. Good material, sadly its not functional on the DTRPG app, maybe reupload it and test the font embeding?
I wasnt sure how to reply to the follow up so I edited my review, the problem appears to be related to the file on the app itself I think. I work on a laptop and the file WORKS just fine if open by Chrome. It is Nitro AND Adobe that seem unable to open it. Also this problem doesnt happen if I download the file directly from DTRPG.
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Creator Reply: |
I wasn't aware of a DTRPG app. Is it possible you're having trouble reading the pdf on your phone but it works ok on your laptop? |
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OK - I've been looking but haven't been able to find a DTRPG app.
I've contacted my layout person and they're giving the pdf a second look. |
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For 5 dolars you get an assortment of maps in various qualities and formats. Both the PDF files and the PNG files are optimal and the style will match most greek settings.
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There are a lot of good ideas in this book that could have been executed in a cleaner way. For the price of a bag of chips, this is a great deal. While it references some books and publishers that cant be found anywhere online and has some typos here and there, the concepts it presents can be aplied (with some reworks) to turn any game into a wuxia action movie.
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