A taste of things to come, that nevertheless stands alone as the skeletal structure for your own Symbaroum campaign if you want to go it alone.
The brief overview document outlines the motivations and paths for the keys players and organisations, then sets the scene for adventures / setting supplements to come.
Combined with the rich illustration and simple game system of the core book, you could take this where you want spinning one idea or many --- or hold on to your hat and get ready for future releases. Recommend. --- Paul @ http://www.theironpact.com