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Warhammer Age of Sigmar: Soulbound, Ulfenkarn: City at the Edge of Death
by Ron [Verified Purchaser] Date Added: 12/04/2023 09:59:26

Fantastic supplement. It does two things very well: 1) It gives you rules to play Soulbound not as fantasy super heroes but as street-level heroes in a grim setting which I think significantly expands what you can do with this game. 2) It's an amazing sourcebook for Ulfenkarn which is a very cool, contained setting within AoS. If you own the board game Cursed City this is a no brainer but even if you don't this is a great product.



Rating:
[5 of 5 Stars!]
Warhammer Age of Sigmar: Soulbound, Ulfenkarn: City at the Edge of Death
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Vault 5e: Uncharted Journeys
by Jakob [Verified Purchaser] Date Added: 11/17/2023 16:18:08

I was excited for it upon release but unfortunately somewhat dissapointet and dropped it after my first read through, thus I won't deliver an in depth review. I expected a flexible drop-in supplement for ramping up exploration and travel and found great approaches that seemed half baked. What most bothered me were the very specific encounter prompts that I seemed to be more aiming to serve as adventure hooks and hard to drop into pre existing campaigns and adventures without serious customization. Also the feel of them was more of a quirky silly nature wich I just dislike in this quantity. Also the system seemed rather complex for what it actually accomplishes. All in all I just feel it could really have used some polishing. It's not bad, but not really good either, for me.



Rating:
[3 of 5 Stars!]
Vault 5e: Uncharted Journeys
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Rogue Trader: Into The Storm
by Ben [Verified Purchaser] Date Added: 10/21/2023 22:44:47

I’ve tried downloading the pdf multiple times on multiple devices and the pages don’t have text. Even the preview has this same problem. Completely unusable.

Updates: The pdf file has been updated and fixed.



Rating:
[5 of 5 Stars!]
Rogue Trader: Into The Storm
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Warhammer Fantasy Roleplay Fourth Edition Enemy Within Campaign - Volume 1: Enemy in Shadows
by Philipp [Verified Purchaser] Date Added: 10/19/2023 07:33:50

Good revival of a classic that everyone should have played.



Rating:
[5 of 5 Stars!]
Warhammer Fantasy Roleplay Fourth Edition Enemy Within Campaign - Volume 1: Enemy in Shadows
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Warhammer Fantasy Roleplay Fourth Edition Rulebook
by Philipp [Verified Purchaser] Date Added: 10/19/2023 07:26:58

Best Edition of WFRP so far, building on the foundation of the best previous Editions.



Rating:
[5 of 5 Stars!]
Warhammer Fantasy Roleplay Fourth Edition Rulebook
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Warhammer Fantasy Roleplay: Winds of Magic
by Zekiel A. [Verified Purchaser] Date Added: 10/07/2023 07:39:37

This is a splendid book for anyone who is interested in magic in the Empire. It gives absolutely excellent information on the eight colleges - providing a characterful description of the college and associated wind, a dedicated career, a sample patron, and of course plenty of spells. There are also some nice tweaks to the basic Channelling rules, fun rules for familiars and a good selection of adventure locations and villains.

For a more in-depth review see: https://illmetbymorrslieb.wordpress.com/2023/10/07/review-winds-of-magic/



Rating:
[5 of 5 Stars!]
Warhammer Fantasy Roleplay: Winds of Magic
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Warhammer Fantasy Roleplay Fourth Edition Starter Set Character Pack
by Steve A. [Verified Purchaser] Date Added: 09/24/2023 11:17:39

This contains proper full WFRP profiles for the absolutely excellent Starter Set characters. (I believe the character sheets in the Starter Set itself have been simplified a bit for ease of use for beginners.) As with that product you have absolutely excellent artwork, and it is very interesting to see how these moderately-experienced characters have been built.

For full review of the Starter Set itself, see https://illmetbymorrslieb.wordpress.com/2023/07/08/review-wfrp-4e-starter-set/



Rating:
[5 of 5 Stars!]
Warhammer Fantasy Roleplay Fourth Edition Starter Set Character Pack
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Warhammer Fantasy Roleplay Fourth Edition Starter Set
by Zekiel A. [Verified Purchaser] Date Added: 09/24/2023 11:10:42

An absolutely stellar product, this is absolutely packed with great content that feels very authentically "WFRP-y". It contains one of my favourite city books (the Guide to Ubersreik), packed with adventure hooks for the various locations. The six pregenerated characters are the best pregens I've ever seen. The starter adventure is really nice (though perhaps needs a little GM work) and the Adventure Book also features a bunch of adventure outlines. All of this at this price is astonishingly good value. If you like WFRP then I can't recommend this product enough!

For a more full review see https://illmetbymorrslieb.wordpress.com/2023/07/08/review-wfrp-4e-starter-set/



Rating:
[5 of 5 Stars!]
Warhammer Fantasy Roleplay Fourth Edition Starter Set
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Warhammer Fantasy Roleplay: Up in Arms
by Zekiel A. [Verified Purchaser] Date Added: 09/18/2023 14:23:29

A very nice book themed around warriors in the Warhammer world. This contains some decent new careers for various kinds of soldier, mercenary and specialist knight, as well as adjacent careers like the camp follower and artillerist.

There is some fantastic (but all-too-brief) information on Tilea, and a deep dive into the faith of Myrmidia, which for my money is the best bit of the book. There are also lots of additional rules, including a much-needed update to Advantage.

Overall I think it's a little bit scattershot buyt there is some fantastic setting detail and some very solid mechanical additions, so it provides plenty of value.

For a more comprehensive review see https://illmetbymorrslieb.wordpress.com/2023/09/02/up-in-arms/



Rating:
[4 of 5 Stars!]
Warhammer Fantasy Roleplay: Up in Arms
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Warhammer Fantasy Roleplay: Archives of the Empire
by Steve A. [Verified Purchaser] Date Added: 09/18/2023 14:14:14

A really splendid exploration of non-Humans in the Empire, something which for my money has been largely missing from WFRP up to this point. The chapters on the Moot and Imperial Dwarves are standouts, and the Laurelorn chapter was extremely welcome but I wish there was more of it! There's also a chapter on the Grand Provinces of the Empire (pre-Empire in Ruins) which doesn't really fit, but is a good read.

This is 95% lore (with four new non-Human careers being the only rules stuff) so this is valuable for anyone running games in the Warhammer world regardless of system. Heartily recommended.

For a more comprehensive review see https://illmetbymorrslieb.wordpress.com/2023/07/26/review-archives-of-the-empire-volume-1/



Rating:
[5 of 5 Stars!]
Warhammer Fantasy Roleplay: Archives of the Empire
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Deathwatch: Falling Star
by Frosty M. [Verified Purchaser] Date Added: 08/21/2023 16:13:31

für sich alleine kann das Abenteuer nicht ganz überzeugen, nur in Kombination mit den anderen 44ren



Rating:
[3 of 5 Stars!]
Deathwatch: Falling Star
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WFRP Ubersreik Adventures
by Steve A. [Verified Purchaser] Date Added: 07/19/2023 06:59:29

A decent collection of adventures set in and around Ubersreik. All six adventures have good hooks, fun NPCs, and classic WFRP themes. They range from the excellent (Slaughter in Spittelfeld) to the pretty bad (The Guilty Party); the other four are all decent, although Heart of Glass is a bit of a railroad. Together with the (excellent) Starter Set they could form a decent mini-campaign based in Ubersreik. (One of them, "If Likes Could Kill", is available separately for free here.)

For a much more in-depth review see https://illmetbymorrslieb.wordpress.com/2023/07/12/review-ubersreik-adventures/



Rating:
[4 of 5 Stars!]
WFRP Ubersreik Adventures
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Warhammer Fantasy Roleplay Fourth Edition Rulebook
by Zekiel [Verified Purchaser] Date Added: 07/07/2023 12:17:35

This is an absolutely excellent book, packed full of wonderful atmosphere which captures the Warhammer world brilliantly. The artwork is my favourite in any RPG. Careers are splendid; rules enable a lot of characterful options but are perhaps somewhat over-complicated. Nevertheless this is an impressive book and an extremely faithful update to a beloved RPG.

For a (much) more in-depth review, see: https://illmetbymorrslieb.wordpress.com/2023/10/18/review-fourth-edition-rulebook-part-1-system/



Rating:
[5 of 5 Stars!]
Warhammer Fantasy Roleplay Fourth Edition Rulebook
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Warhammer 40,000 Roleplay: Imperium Maledictum Core Rulebook
by Malkav A. [Verified Purchaser] Date Added: 06/29/2023 10:46:16

UPDATE: It appears that nearly every issue I had identified in the past has been remedied. I haven't had the time to sit down and do a serious, comprehensive review of the final product. However, I can confirm that the vast majority of the issues that were in the book no longer exist, and the rules seem genuinely complete, with no contradictions, unanswered questions, or immersion-breaking imbalances. It's a very substantial improvement, to say the least, and I'm quite pleased to see how much more polished and professional this book feels. If there are any other errors, I haven't caught them yet, and that's exactly the way a well-done publication should be. A deep "thank you" to Cubicle 7 for taking the feedback I and others submitted to make the final version of this book as clean as it is. I can honestly say now that this is well worth every penny I'd spent on it. I imagine that the only people who would be dissatisfied with this book are those who would strongly prefer a different ruleset or simply don't enjoy the 40k universe, as it presently seems about as well-written as you could hope for. A more in-depth review will follow in the coming weeks, as my free time permits.

....................

Before I say anything else, I want to say that I love the foundation that this core rulebook provides. As someone who is both a stickler for realism and deeply fond of elegantly simple design, there's a lot of material here that I find quite satisfying. It also contains quite a few novel solutions to problems I've had with other role-playing systems. The lore and fluff generously, painstakingly, and lovingly crafted herein is also very engrossing, meshes well with existing established canon, and otherwise "feels" very much like what you would expect from a WH40K book. In short, there's genuinely a whole lot to fall in love with, as far as this rulebook goes.

Why, then, did I rate it only two stars? Put simply: typographical errors and rules oversights.

I've purchased a number of physical rulebooks, and I can say with confidence that none of them have had nearly the number of typographical errors that I've found here. The typographical errors vary. Sometimes, a word is misspelled. Other times, similar-sounding words are interchanged. There are also several situations where simple confusion has resulted in certain terms being referenced incorrectly (i.e. the Mark of Khorne text initially refers to a +10 bonus to Strength, then references instead a +10 bonus to Perception just a little bit later in the text). Some rule text (such as the often-requested mechanics for the Recoil Glove equipment item) is missing entirely. There's even a situation where a semicolon (;) was used instead of a colon (:) when the colon was clearly intended and proper:

> "As the Gamemaster (GM), you have one of the most rewarding and important roles in the game; serving as the vital bridge between your players and the grim darkness of the 41st millennium."

The rules oversights are similarly varied. One of the more high profile issues rests with the Master Crafting system, which received a seemingly token amount of attention (i.e. a brief line of text setting the minimum cost of Master Crafted items to 500 Solars was added). There are other--more serious--issues, such as the rules for Flamers being able to turn Zones into Hazards (i.e. automatic 10 to 15 damage to all creatures in the Zone at the start of their turn), or the rules for the Psychic Static Psyker power theoretically allowing a Psyker to invisibly murder in "plain sight", so long as they only interact with their target. There are also some outright funny situations, such as Bolters having the Spread (i.e. tiny Area-of-Effect) ability whereas Flamers lack it and are effectively able to be used as precision weapons.

There's a lot to love here. But, there's also no way I can say with a straight face that this is a finished product. A detailed read will reveal that there are still many mistakes that should be rectified.

Several weeks back, I actually volunteered to contribute my substantial free time toward proofreading the entire book and submitting my findings so that these kinds of issues could be identified and remedied more quickly. I covered 36 pages (the rulebook contains 368 pages total) during my "test day", during which I sent an example of the kind of work I offered to perform. I was told that it was admirable but unnecessary, and they provided a number of reasons--including "meeting deadlines"--that they weren't able to accept my work. That was back in 12 April 2023. We are currently in 29 April 2023. No new revisions of the PDF have been released in over two weeks, nor has there been any word regarding when the next revision should drop. I'm starting to have concerns about what the final product will look like, as I ordered a physical hardcopy.

My recommendation: wait until you at least see comments on here confirming that the typos have all been cleaned up. Otherwise, I can't conscionably encourage others to purchase this when it's clear that the book still requires further proofreading.



Rating:
[4 of 5 Stars!]
Warhammer 40,000 Roleplay: Imperium Maledictum Core Rulebook
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Rogue Trader: Drydock
by Brian P. [Verified Purchaser] Date Added: 06/19/2023 05:49:01

It is ok. Satisfactory. Mediocre. Worth more pennies than its price tag suggests. "It does its job" as they say. What is its job? What is this thing?

It is an incredibly abridged core book ship chapter. Primarily the ship building which has been condensed into three tiny pages. This book is to be used in the closing hour of session zero and character creation where you can hand them this and say "build your ship".

Make no mistake; you still need the actual core book. This thing is too abridged to stand on its own. (In fact there is, at least, one error in that one ship hull has no spaces for the field is blank) It has a single page that (sort of) covers combat. So if ship combat is common it might find itself floating around the table reminding people of basic rules and name dropping actions the party can take.



Rating:
[5 of 5 Stars!]
Rogue Trader: Drydock
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