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My whole experience has been playing this game solo and I can't recommend this game enough. I've literally recomend it to everyone I know that plays RPGs! I'm not always a fan of this kind of setting, but the system is clean and inviting and allows for a great deal of creativity.
This is now my gold standard for Rule Book writting and editorial design. The best part is After 27 pages the game says, "go play and come back when you need to clarify something" and it's true, you really can! That's something much needed in all RPG rule books.
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I feel like you could play the game by just reading this reference. It's clear and great, It's not a required asset but it's nice to have it around
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Great asset, especially when running solo or co-op mode. It's super helpful to have all the mechanical bits and especially the Oracle charts in one place.
I'm hoping Delve charts are added.
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This is VERY GOOD material for a very amazing game, you need it in your life if you enjoy Ironsworn and supporting Shawn Tomkin (the author) for their generous free Ironsworn offerings is something we should all be doing!
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If you're looking for a system that works perfectly for a play-by-post game, Ironsworn is it. It's the perfect mix of a stroytelling system but with streamlined dice mechanics for conflict resolution. Combat doesn't take a half-hour of dice rolling and checking charts, which amounts to days worth of posts in a message board setting. Ironsworn is elegant and expansive and so easy to import adventures from other systems that I don't think I'll need any other rules set for a long time, if ever. As a solo playing newbie, I've had no issues running Ironsworn for myself thanks to the GM emulation built into the system. It has quickly become my favorite game to play.
As an added bonus, it's quarantine compatible for all viruses and apocalypses.
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Out of all the free and/or storytelling systems I've purchased/looked at, I've played exactly none of them; Ironsworn was the first one that was a real gaming system. Delve expands that system and adds a focus on site exploration, but it's not just for dungeons; you can also use it for creating and exploring wilderness areas. It adds some delving specific moves and some elements that can be used in Irownsworn as well. It's not a necessary purchase to get the most from Ironsworn, but it is an excellent adition to it and an easy recommendation to purchase.
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If you enjoyed the core rulebook then this is a must have. And if you have played D&D, Dungeon World, and similar game systems, this lets you put the dragon inside the cave waiting for you the delve right in.
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Incredible how much new stuff it brings to the table, didn't expect this much depth next to the delve mechanic. MUST BUY.
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Have the print edition. Well organised, good art direction..plus the game itself is an evocative, creative and inventive rpg. I especially like how it facilitates solo play, but great for all sorts of stuff. Definitely recommended if you like solo play or enjoy fitd or pbta games.
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I can't believe this is FREE. This is a perfect child of PbtA and Mythic Solo RPG systems that grew up to be a beast of its own making. The progress track is a solid mechanic that wonderfully abstracts the complexities of typical RPG systems to make solo play fluid and fun.
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Concise and summarizes the rulebook very well. A must have to print for coop gameplay when only one has read the full rulebook, making it much easier to explain the mechanics while they slowly gloss over the pages.
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Delve is a wonderful add-on to Ironswron and the card mechanic is brilliant. These cards are well made and clear, a pleasure to use.
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I used to be a digital-only player but recently swapped it out for an all-physical kit and these cards are a fantastic part of that. Clear and well made.
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I was a D&D player since the 80's, and never thought any game would unseat it as my "default" game, but Ironsworn has done just that. Elegant, smart, atmospheric and flexible. Ironsworn is the high water mark of the Apocalypse Engine games and the vanguard of a whole new wave of refreshing takes on tabletop RPGs.
Swear the Iron Vow. You won't regret it.
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A great game gets better. Delve adds richness and expands the mechanics of the base game in a natural, intuitive way.
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