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Warhammer 40,000 Roleplay: Imperium Maledictum Inquisition Player's GuideClick to magnify

Warhammer 40,000 Roleplay: Imperium Maledictum Inquisition Player's Guide

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HEED THE CALL! JOIN THE HOLY ORDERS OF THE GOD-EMPEROR’S INQUISITION!

The Macharian Sector is in peril. On all sides and from within, heretic, daemon and xenos threaten to destroy what the Emperor and his servant, Lord Solar Macharius, have built. As the Imperium’s forces take to the battlefield, it falls to the Holy Orders of the Inquisition to wage their own secretive war. Wielding ultimate authority, Inquisitors and their acolytes face corruption and damnation at every turn. They must be exacting and merciless in their vigil to survive and preserve the soul of the Imperium. Though the doom they seek to avert is inevitable, it might yet be delayed, and only the Inquisition can hope to stave off the darkness that threatens to consume the entire galaxy.

The Inquisition Guides bring the Holy Orders of the Emperor’s Inquisition to life at your gaming table. This first half of an exciting two-book set for Warhammer 40,000 Roleplay: Imperium Maledictum, the Inquisition Player’s Guide lets you craft intimidating Inquisitors and their loyal acolytes and equip them with everything from ominous Daemon Weapons to loyal Psyber-Familiars.

Prepare yourself well for the thankless task of facing the enemies of the Imperium, for every assignment might very well be your last. Should you survive, your only reward will be a litany of fresh horrors to face. But if not you, then who?

  • Create Inquisitor Patrons from the Ordo Hereticus, Malleus, and Xenos, granting them powerful Boons and worrisome Liabilities.
  • Create your acolyte and outfit them with a host of new wargear, from iconic Inquisition weaponry to subtle tools of espionage, as well as useful Skills, cunning Talents and devastating Psychic Powers.
  • Learn about the Inquisition you are bound to serve, its presence in the Macharian Sector, and everything a fresh acolyte needs to know to survive long enough to be useful to their Inquisitor.
  • Train your own Cyber- or Psyber-Familiars to aid you in your missions.
  • Learn to wield your Inquisitor’s limitless authority well, as the Subtletly mechanic allows players to track and benefit from discreet and clever roleplaying.
  • Additional Group, Individual and Long-Term Endeavours to aid players in their investigations and prepare them for their next mission.

The Inquisition Player's Guide requires the Imperium Maledictum Core Rulebook to play. It brings the focus in on Inquisition-themed adventures, adding new elements to your ongoing campaign, or setting you up for a new adventure. The Inquisition GM’s Guide completes this two-book set, the perfect addition for a gamemaster looking to create the ultimate Inquisition campaign!

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Inquisition Player's Guide Bpook Spreads

Warhammer_40000_Roleplay_Imperium_Maledi

Warhammer_40000_Roleplay_Imperium_Maledi

Warhammer_40000_Roleplay_Imperium_Maledi

Cubicle 7 Entertainment Ltd.© Copyright Games Workshop Limited 2024

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Reviews (3)
Discussions (4)
Customer avatar
Yann E November 25, 2024 3:00 pm UTC
So this is Unofficial DH 3rd edition ? ;)
Customer avatar
Maximilian K October 22, 2024 11:00 pm UTC
PURCHASER
The Xenogenetics Liability has no description in the current version. Also
Adeptus Arbites Ties
Chapter Ties
Ordo Tempestus Ties
Officio Assassinorum Ties
Psyker Prep
Silent Trader
have no table tied to it. I know the book says I can pick them instead of normal Faction Boons but why even have a roll able table if you can pick freely. The tables should be renamed to "example boons and liabilities" instead in that case. Alternatively you might wanna introduce a point system for boons and liabilities later down the line for more powerful boons and liabilities. Would give players some more endgame options.
Customer avatar
Ranulph D October 17, 2024 9:59 pm UTC
PURCHASER
Page 88 contains reference to Exitus Ammunition for use in Exitus Weapons but there are no Exitus Weapons in the Armoury section of the book. Please fix.
Customer avatar
Kenneth B October 17, 2024 3:50 pm UTC
I'm all for it, but a touch disappointed; C7 had said that the first supplement was going to cover a faction that had never been the focus of a game before (had my fingers crossed for Ad Mech). We've DEFINITELY had Inquisition games before (I own them all).

Still, I'll add this to the pile too.
Reply
Customer avatar
Frosty M November 05, 2024 8:35 am UTC
PURCHASER
There was AdMech in DarkHeresy 1E.
But I guess Inquisition is a first good starter, you will get your AdMech soon =)
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Product Information
Gold seller
Pages
144
ISBN
978-1-913569-30-3
Publisher Stock #
CB72707PDF
Format
Original electronic Click for more information
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File Last Updated:
January 13, 2025
This title was added to our catalog on October 17, 2024.