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Smoke & Thunder: Firearms For Fifth Edition

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Firearms At Any Technology Level!

Would you like to add guns to D&D? If your setting, like many, contains elements of the Late Middle Ages or Renaissance, the Wild West or steampunk, or if you're in a Spelljammer campaign, you could likely use some good gun stats. What about running D&D in a modern or futuristic setting or the classic trope of finding a crashed spaceship full of technological marvels? You'll need appropriate weapon and gear stats for all that, too. Yes, I give stats for hand cannons, muskets, revolvers, shotguns, semi-automatics, machine guns, sniper rifles, lasers, blasters, and a whole lot more, all in one guide. Smoke & Thunder makes firearms usable by characters of any class, across a wide range of time periods and genres. The rules inside make firearms formidable without unbalancing the game or eliminating other weapon choices.

In short, Smoke & Thunder balances all eras' weapons against each other—giving you guns that blow away the bad guys without blowing up your game!

WHAT'S INSIDE

19 pages of content! (Plus front and back matter.)

  • Tips on integrating firearms into your game and giving PCs the right amount of access.
  • Firearms from five different historical periods, up to the present day: Late Medieval Period, Renaissance, Age of Empire, Early Industrial Era, and High Industrial Era.
  • Firearms for both near future and science fantasy genres.
  • Sidebars on how best to select the era and weapons for Spelljammer or steampunk settings.
  • More than 60 unique firearms in all!
  • Simple rules for scattershot (blunderbuss and shotguns), semiautomatic rapid-fire, and fully automatic spray attacks.
  • An arsenal of accessories, from specialty ammo, to scopes, to bulletproof vests and high-tech armors—even power armor!
  • 5 Fighting Styles for firearms.
  • 5 New Spells related to firearms.
  • 6 Feats for firearm combat, including Gun Fu!
  • 13 magic items, from the Assassin's Pistol to the Vest of Retribution!
  • 2 new optional combat Actions: Aim and Provide Cover Fire.
  • Variant rules and DM advice for adding more complexity if desired.

Also check out the second volume of Smoke & Thunder, covering explosives and artillery!

For even more magical mayhem, check out my latest, Smoke & Thunder's Magical Munitions!

And for a chronological listing of every item found in Smoke & Thunder 1&2, download my FREE Timeline of Arms!

If you love this, follow me on Twitter/X for updates on my latest work: @Raven_quill


Back Cover

Back cover image, featuring a classic ray gun.

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Reviews (2)
Discussions (4)
Customer avatar
Jonathan M October 02, 2022 2:04 am UTC
PURCHASER
Deep dive into using firearms in 5e! This definitely fills a hole in the latest Spelljammer three book set. I especially like how the various weapons are divided into five different technological eras, allowing DMs to pick the one that is right for their world. Impressive first release!
Reply
Customer avatar
Joshua O October 02, 2022 5:08 am UTC
CREATOR
Thank you so much for the review!
Customer avatar
d'Artagnan ? September 23, 2022 7:28 pm UTC
PURCHASER
This is a very detailed product, giving a lot of insight into the sorts of weapons available. Giving a lot of different optional rules to enhance the feel of firearms and make them more impactful, but just as easily can be used with just the normal rules and not feel out of place whatsoever in a normal game.
The additional features to be used alongside them feel like a natural extension of the game.

There's way more to this than I expected, and I can say that it's totally worth it.
Reply
Customer avatar
Joshua O September 24, 2022 11:49 pm UTC
CREATOR
Thank you for the detailed comments! I appreciate your support.
Customer avatar
Samuel T September 18, 2022 7:29 pm UTC
PURCHASER
I found it very interesting, and balanced. I can't wait to use it in my Spelljammer campaign very soon.
Reply
Customer avatar
Joshua O September 18, 2022 8:02 pm UTC
CREATOR
Fantastic! Glad to hear. If you enjoy it, I'd love a rating. ⭐⭐⭐⭐⭐
Customer avatar
Aidan L September 07, 2022 4:37 pm UTC
PURCHASER
I really like how you created stats for firearms that are sufficiently interesting but not overly complicated. You struck a really nice balance here, well done :)
Reply
Customer avatar
Joshua O September 08, 2022 6:05 am UTC
CREATOR
Thank you so much! That's exactly the balance I was aiming for. I appreciate the comment.
Reply
Customer avatar
Aidan L September 19, 2022 6:28 pm UTC
PURCHASER
I just noticed the Air Reservoir Rifle has the "special" property but isn't listed in the Special Weapons list. Just a heads up
Reply
Customer avatar
Joshua O September 19, 2022 9:41 pm UTC
CREATOR
Thank you! The air reservoir rifle is an odd-ball, and I overlooked that. Thanks for the catch! It will go into an update. I caught an error on one of the spells that I want to fix too.
Reply
Customer avatar
Aidan L September 21, 2022 2:31 pm UTC
PURCHASER
It's a really cool weapon as well, glad you included it :)
Reply
Customer avatar
Joshua O September 21, 2022 5:45 pm UTC
CREATOR
I went down a total rabbit hole researching the development of different arms. (Wikipedia stumbling is an incredible thing.) While I deliberately avoided representing too many variations of the same thing (like old editions did with pole-arms or D20 Modern did with firearms), I wanted to bring in some of the truly unique and different options that people might not have heard of. The fact that the Lewis and Clark expedition carried some of these (as well as blunderbuss mounted to the front of their canoe) was a bonus historical curiosity.
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Product Information
Silver seller
Community Content
Author(s)
Pages
23
Publisher Stock #
JEO001
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File Last Updated:
April 04, 2023
This title was added to our catalog on September 06, 2022.