Beforehand, let me explain that I am a big witcher fan and think the PC games are among the best games ever. I expected a good game of this RPG. After years of "development", apparently by a single person as the author speaks in the 1st person, it was finally published.
The layout is ok, yet I find it not very fitting for a fantasy/ witcher setting as it looks very modern. The content is sadly very much distributed over the whole book, especially the professional skills for witchers (e.g. character creation, perks, lifepath, etc.). This is not very good for playing and you will keep turning pages.
The system is not very balanced. First of all the dice become quickly unimportant, due to the combination with stats. In addition it is bascially a less detailed than the game, but still too complicated for a free table top roleplaying game. You have certain pieces that you have to put together for crafting diagrams. But this becomes very generic and gives you little freedom, especially as a GM. While this was ok for a PC game, it does not work for a good story game.
All in all, the game just adds certain patterns together, but it lacks "Witcher life". The spirit is missing, the game has no soul.
You can just grab the world description "The world of the Witcher" and use any generic rule system, e.g. rolemaster, with some modifications and will have a better game, which more interesting character development.
The same "soulless" issues are true for the example story at the end. It is not scary or tense or anything, just stupid. This does not fit the "brutish" tone the game ostensibly wants to set.
Don't bother with this "product", which looks and feels like a half-baked fan work.
Wertung: | | [1 von 5 Sternen!] |
|